BibTex Entry:

@INPROCEEDINGS{WINBAN01:SSRU,
  author = {Holger Winnem{\"o}ller and Shaun Bangay},
  month = {September},
  year = 2001,
  title = {Super-Realistic Rendering Using Real-Time Tweening},
  booktitle = {{SATNAC} 2001},
  organization = {South African Telecommunication Networks & Applications
                 Conference},
  abstract = {The realism of contemporary computer graphics (and especially
             Virtual Reality {VR}) is limited by the great computational cost
             of rendering objects of appropriate complexity with convincing
             lighting and surface effects. We introduce a framework that
             allows rendering of objects in true photographic quality using
             tweening. The simple but effective design of our system allows us
             not only to perform the necessary operations in real-time on
             standard hardware, but also achieve other effects like morphing.
             Furthermore, it is shown how our system can be gainfully employed
             in non-VR contexts like extreme low-bandwidth video-conferencing
             and others.},
  keywords = {Morphing; Tweening; Real-Time; Super-Realism; Virtual Reality;
             Control-Vertex Selection and Identification; Facial Expression
             Reconstruction}
}